apple(point)*120
apple1(point)*120
radioactive(point)
triangle(point)*120
triangle1(point)
This ObMoves...:
puff(120, 50)*120
puff(150, 60)*120
puff(150, 90)*120
psf(point+240)*120
Plasta [01]...:
logo1(point)
logo2(point)
eval(
Mag Hornz..[02]...:
eval(cos(o+ceil(11.9720)^2) * 200)+408
eval(tan(o) * 190^PI/sin(7.30)^5)+212
By Logical[01]Lady...:
eval(cos(o+ceil(12.9720)^2) * 200)+408
eval(tan(o) * 190^PI/sin(7.30)^5)+212
...
Amazing cylinder:
eval(sin(o) * 180)+612
eval(o * 80 / Math.PI * 2 / 360)+290
A Little Square:
eval(floor(cos(o/22)*PI*2))+412
eval(floor(cos(o/16)*PI*2))+412
Pow fakt:
eval(cos(o) * 213)+412
eval(sin(o) * 176/pow(42))+240
pow() acts strange as saving function
Objective Look At This Circle:
eval(cos(o) * 150^3.7)+412
eval(sin(o) *130^ceil(tan(41.2)))+240
Play on...:
eval(o * 340 / Math.PI * 2 / 360)+290
eval(cos(o) * 190^sin(9.22))+412
Play on[01]...:
eval(o * 600 / Math.PI * 2 / 400)+290
eval(cos(o) * 190^PI/sin(7.30)^5)+412
Play on[02]...:
eval(cos(o) * 220)+412
eval(cos(o/tan(0.372)) * 190^sin(9.22))+412
By Logical[01]...:
eval(cos(o) * 220)+408
eval(sin(o/ceil(PI)) * 120)+408
By Logics [02]_Circlez:
eval(cos(o+ceil(16.9720)^2) * 200)+408
eval(sin(o+ceil(16.9720)^2) * 200)+208
A Pair 8:
eval(sin(o/abs(PI^13.242)) * 280)+408
eval(sin(o/ceil(PI+3.1)) * 120)+408
Multi Objs:
eval(cos(o+ceil(37)) * 200)+408
eval(sin(o+ceil(sqrt(3.0121))) * 100)+208
pow() acts strange as saving function
2in1 Orbet:
eval(cos(o+ceil(7)^2) * 200)+408
eval(cos(o) * 190^PI/sin(7.30)^5)+212
This ObMoves...:
eval(cos(o+ceil(14.0)^2) * 200)+408
eval(sin(o/abs(PI^13.242)) * 90)+208
Plasta [01]...:
eval(cos(o+ceil(14.0)^2) * 200)+408
eval(cos(o) * 190^PI/sin(7.30)^5)+212:y
eval(cos(o) * 190^PI/sin(7.30)^5)+412
Mag Hornz..[02]...:
eval(cos(o+ceil(11.9720)^2) * 200)+408
eval(tan(o) * 190^PI/sin(7.30)^5)+212
By Logical[01]Lady...:
eval(cos(o+ceil(12.9720)^2) * 200)+408
eval(tan(o) * 190^PI/sin(7.30)^5)+212